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REZZER Boat and Car Rezzer  

Boat and Car Rezzer

DESCRIPTION: []::Used to rez boats, cars, and airplanes when the prior rezzed vehicle is moved out of range

Category: REZZER
By : Ferd Frederix
Created: 2017-11-19 Edited: 2017-11-19
Worlds: Second Life

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Download all files for Boat and Car Rezzer
Contents are in zip format, with .LSL (text) source code and LSLEdit (text + Solution) formats.
Get file # 1. Rezzer script.lsl

This script by Ferd Frederix may be used in any manner, modified, and republished.  Unless specified otherwise, my scripts are always free and open source.  Objects made with these scripts may be sold with no restrictions.  All I ask is that you point others to this location should they ask you about it and to not sell this script, unless it is for $0 L. Please help improve my work by reporting bugs and improvements.

1 //:AUTHOR: Ferd Frederix
3 // Used to rez boats, cars, and airplanes when the prior rezzed vehicle is moved out of range
4 // First add a llDie() to the rezzed objects 'unsit' section. HWen your visitor unsits, the vehicle will poof.
5 // Put the script in a prim and add the vehicle.
6 // Edit the prim and object at the same time, when the object appears. Move them together where you want them.
7 // Then make the box with this script invisible.
10 float scantime = 10; // keep this slow
11 float scandistance =1; // keep this small
13 default
14 {
15 state_entry() {
16 llSensorRepeat(llGetInventoryName(INVENTORY_OBJECT,0),"",SCRIPTED|ACTIVE|PASSIVE,scandistance,PI,scantime);
17 }
18 no_sensor() {
20 }
21 changed(integer what){
22 if(what & CHANGED_INVENTORY) {
24 }
25 }
26 }

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