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Category: Description: Creator:
Combat This script detects who's aiming at you with mouselook
Combat An updated combat system. // // I have changed a great deal in this script. Please refer to the original version to see the changes. // // Also i use the name HUD when referring to the cs as I am used to scripting combat systems that have a full HUD setup. Even though this system has no HUD so to speak i will be using HUD as a reference to this system. // Based on
Combat Here it is: // (best used when compiled in mono) // // Also note, armor ratings are based on AC; velocity of bullet divided by AC equals damage. Set AC higher to take less damage.
Combat Instructions
Combat Sit Target
Combat License
Combat Sensor
Combat Particles
Combat hovertext
Combat gun particles
Combat beacon

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